172 コミット (2e9302f1015d9262663356a6ea88a696acef28bd)
 

作成者 SHA1 メッセージ 日付
  Bryan Miller 2e9302f101 Input updated to allow a specific element to watch for mouse events in a more direct way than previously. CTRLPainter updated for the change to Input. 5年前
  Bryan Miller d8b5c14856 Work being done to add new items to the asset lists (palette at the moment). Not fully working. 5年前
  Bryan Miller 3df24cc4de Reverted last change to Input. Didn't work. 5年前
  Bryan Miller 305698599c Input should no longer identify mouse as inbounds if target does not have focus. 5年前
  Bryan Miller 46ed0fddd4 CTRLPainter now handles scaling from the UI interface. Also added ability (and UI button) to fit-to-canvas 5年前
  Bryan Miller 73e6a359d5 Fixed interactions and cleaned code for CTRLBankTools 5年前
  Bryan Miller 32897e5750 Rough loading of CHR files into NESBank object via drag and drop into canvas. 5年前
  Bryan Miller e0646ffc1f Better Bank Tools :) 5年前
  Bryan Miller 2ebe99aa40 Lots of bug and general fixes. 5年前
  Bryan Miller ba63481879 Added access_offset_length to NESBank for informational purposes (for UI use). 5年前
  Bryan Miller c405bff7ff Reworking the Bank UI controls to conform with the new Bank management. 5年前
  Bryan Miller 8835afd3ad Bug fixes for NESBank 5年前
  Bryan Miller 6af93698ae Huge rewrite to NESBank. Still some tweaking to be done 5年前
  Bryan Miller e2900290c6 Starting a rewrite of the NESBank class to support 1k, 2k, 4k, and the normal 8k access. 5年前
  Bryan Miller 1e47e836dd Just some minor work on file dropping. 5年前
  Bryan Miller 44a568a401 CTRLPainter will now update image when current palette color is changed. 5年前
  Bryan Miller 7ba0c5f533 Fixed some confusion in NESBank and CTRLBankTools dealing with palette and side of bank. 5年前
  Bryan Miller 3af57031cc CTRLBankTools displays and manages tools specifically for NESBank surfaces. 5年前
  Bryan Miller ecd4f4193d CTRLPalettes now listens for a 'set_palette_mode' event to determine which set of four palettes to display. 5年前
  Bryan Miller 545329f804 NESBank will not emit 'data_changed' when the access mode has been changed. 5年前
  Bryan Miller 0d4808dbd4 Debounced the data_changed handler so as to not overload any listeners. Fixes sever slowdown in CTRLPainter. 5年前
  Bryan Miller 768cd68144 Created CTRLBanksStore and removed test code from main.js 5年前
  Bryan Miller 1249dd44a3 Fixed issue of mouse move event not checking if a surface is set first. 5年前
  Bryan Miller e9b9f9eeff NESBank can now import/export to a base64 string. 5年前
  Bryan Miller 5a6f971633 Setting up for Bank UI controls 5年前
  Bryan Miller 4c7c8839ec Some HTML tweaking 5年前
  Bryan Miller eb01231ff3 CTRLPalettesStore now property generates a palette list entry. 5年前
  Bryan Miller 8829fc3e13 Working on palette lists. 5年前
  Bryan Miller d8ad32f0fe Added SCSS NES color values and class definitions. 5年前
  Bryan Miller 2895e30803 Tweaking color scheme to be more easily changable 5年前
  Bryan Miller 38d0ce86b4 Some work on list items; specifically palette list items at the moment 5年前
  Bryan Miller 35b1cad2b8 Tabs working. 5年前
  Bryan Miller 5045de7f90 Working on TABs. There's a bug in the event listener at the moment. 5年前
  Bryan Miller d7636c3923 Overflow and wrapping fixed. Started working on TAB navigation (unfinished) 5年前
  Bryan Miller df1624a213 Create the CTRLPalettesStore which will handle the organization of project palettes both internally and visually. 5年前
  Bryan Miller 0b720d69d3 NESPalette updated to include a json parameter used for import and export. 5年前
  Bryan Miller 0d9058b70a Modified NESPalette to accept color indexes as two character hex strings. 5年前
  Bryan Miller 01d511f101 Preparing to handle some IO. Nothing really done yet. 5年前
  Bryan Miller 16df3f71d1 NESTile and ISurface are now event emitters. NESTile and by extension NESBank will emit 'data_changed' when there's a change to the data. CTRLPainter updated to utilize the new events. 5年前
  Bryan Miller 454765bb39 Broke out the nespaint.scss into a number of sub-styles and renamed nespaint.scss to style.scss . Updated Server for these changes. 5年前
  Bryan Miller ca5551835b Server will now hold the nespaint.css in memory instead of saving it to disk... Until I'm told this is a bad idea, lol 5年前
  Bryan Miller dda6f3032a Switching from a pure css file to a dynamically generated sass -> css. Server will watch for sass file changes and update as needed. Path app/css/nespaint.css is now ignored as it's generated at start if missing. 5年前
  Bryan Miller b7957267eb Fixed a bug in NESBank. Color Index values are now being stored in the correct location. Rendering palette colors now works correctly! 5年前
  Bryan Miller d100e56f28 Grid and Color palette toggle interfaces now working. Bug when drawing in a tile with a different palette. 5年前
  Bryan Miller 1e6acff6f6 Some new interface elements added. 5年前
  Bryan Miller 9d661281c3 Emitters now include the triggering element in the emitted event. Modal updated for the new element. 5年前
  Bryan Miller 009617461f Removed the now unused index.html 5年前
  Bryan Miller e5916272ae Rewrote CTRLPainter LineToSurface() function. Lines should be MUCH better now. 5年前
  Bryan Miller 6cabaf8a51 Server now uses environment variables to get port and SSL values. HTTPS is now an option. Small starter bash script included. 5年前
  Bryan Miller 81c584643a Added a simple footer as well as passing along author information. 5年前