166 Commits (dev-bank)
 

Author SHA1 Message Date
  Bryan Miller ed942510b0 Modified .gitignore so as NOT to include the /doc folder. 6 years ago
  Bryan Miller 2eb7cccd73 Better handling of the EventCaller.emit() method for argument passing. 6 years ago
  Bryan Miller ae381dca08 Added test for the EventCalled as part of NESPalette 6 years ago
  Bryan Miller 521fff0e37 Integrated EventCaller into NESPalette. 6 years ago
  Bryan Miller fed72f330e Added an Event dispatcher called EventCaller.js 6 years ago
  Bryan Miller edde30cdbf Fixed typo in NESPalette. 6 years ago
  Bryan Miller f2ee7d464e NESPalette method argument idx renamed to reduce confusion... to me. lol 6 years ago
  Bryan Miller 5004631d48 Added NESPainter, which will handle the visible canvas drawing. Incorperated changes into main.js 6 years ago
  Bryan Miller a80ce69b00 Added a NES Palette manager/generator which can export to assembler string of the palette data. Main.js has a little test code. 6 years ago
  Bryan Miller b100b95ee9 Some tweaks before diving in 6 years ago
  Bryan Miller 7994c578be Fixed stupidity. 6 years ago
  Bryan Miller 8022d8d8a2 Attempted to incorperate entry point... I am, appearently rusty! 6 years ago
  Bryan Miller db2e02d303 Entry point to application. 6 years ago
  Bryan Miller 73ac9c8814 Dropped Bootstrap. Going with PureCSS 6 years ago
  Bryan Miller 86287a6a70 Somehow missed the .gitignore file. Yay :-/ 6 years ago
  Bryan Miller 3f265208d1 Initial commit of the NES Paint application. 6 years ago