| @@ -20,10 +20,15 @@ class CTRLPainter { | |||
| throw new Error("Failed to obtain canvas context."); | |||
| //var imgdata = this.__context.getImageData(); | |||
| var handle_resize = Utils.debounce((function(){ | |||
| var handle_resize = Utils.debounce((function(e){ | |||
| console.log("DEBOUNCED"); | |||
| console.log(e); | |||
| var w = this.__canvas.clientWidth; | |||
| var h = this.__canvas.clientHeight; | |||
| this.__canvas.width = w; | |||
| this.__canvas.height = h; | |||
| console.log(this.__canvas.width + ", " + this.__canvas.height); | |||
| console.log(this.__canvas.clientWidth + ", " + this.__canvas.height); | |||
| console.log(this.__canvas.clientWidth + ", " + this.__canvas.clientHeight); | |||
| }).bind(this), 250); | |||
| window.addEventListener("resize", handle_resize); | |||
| } | |||