Browse Source

CTRLPalettes now color button text black or white for better contrast

dev-tmpl
Bryan Miller 6 years ago
parent
commit
41ebf58447
1 changed files with 29 additions and 1 deletions
  1. +29
    -1
      app/js/ui/CTRLPalettes.js

+ 29
- 1
app/js/ui/CTRLPalettes.js View File

var Active_Color_Index = 0; var Active_Color_Index = 0;




function InvertRGB(hex){
var h = (255 - parseInt(hex, 16)).toString(16);
return (h.length < 2) ? "0" + h : h;
}

function InvertColor(chex, bw){
bw = (bw === true);
if (chex.indexOf("#") === 0){
chex = chex.slice(1);
}
if (chex.length === 3){
chex = chex[0] + chex[0] + chex[1] + chex[1] + chex[2] + chex[2];
}
if (chex.length !== 6){
throw new ValueError("Hex color expected to be 3 or 6 characters long.");
}
if (bw) {
var r = parseInt(chex.slice(0, 2), 16);
var g = parseInt(chex.slice(2, 4), 16);
var b = parseInt(chex.slice(4, 6), 16);
// http://stackoverflow.com/a/3943023/112731
return (r * 0.299 + g * 0.587 + b * 0.114) > 186
? '#000000' : '#FFFFFF';
}
return "#" + InvertRGB(chex.slice(0, 2)) + InvertRGB(chex.slice(2, 4)) + InvertRGB(chex.slice(4, 6));
}



class CTRLPalettes{ class CTRLPalettes{
constructor(){ constructor(){
var handle_syspalette_clicked = function(event){ var handle_syspalette_clicked = function(event){
if (this.hasAttribute(ATTRIB_NESIDX)){ if (this.hasAttribute(ATTRIB_NESIDX)){
var idx = parseInt(this.getAttribute(ATTRIB_NESIDX), 16); var idx = parseInt(this.getAttribute(ATTRIB_NESIDX), 16);
if (idx >= 0 && idx < NESPalette.SystemColors.length){
if (idx >= 0 && idx < NESPalette.SystemColor.length){
console.log(idx); console.log(idx);
// TODO: Set a selected Tile/Sprite palette index to the color index clicked. // TODO: Set a selected Tile/Sprite palette index to the color index clicked.
} }
var idx = parseInt(el.getAttribute(ATTRIB_NESIDX), 16); var idx = parseInt(el.getAttribute(ATTRIB_NESIDX), 16);
if (idx >= 0 && idx < NESPalette.SystemColor.length){ if (idx >= 0 && idx < NESPalette.SystemColor.length){
el.style["background-color"] = NESPalette.SystemColor[idx]; el.style["background-color"] = NESPalette.SystemColor[idx];
el.style.color = InvertColor(NESPalette.SystemColor[idx], true);
el.addEventListener("click", handle_syspalette_clicked); el.addEventListener("click", handle_syspalette_clicked);
} }
}); });

Loading…
Cancel
Save