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@@ -1,41 +1,61 @@ |
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class Clock{ |
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constructor(){ |
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constructor(layers){ |
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layers = (typeof(layers === 'number') && layers > 0) ? |
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Math.floor(layers) : |
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1; |
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this.__ticktime = 1000; |
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this.__dt = 0; |
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this.__ltime = 0; |
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this.__dt = -1; |
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this.__out = []; |
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this.__cl = 0; |
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for (let i=0; i < layers; i++) |
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this.__out.push([]); |
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} |
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get hz(){return Math.floor(1000 / this.__ticktime);} |
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set hz(hz){ |
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if(hz >= 1){ |
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this.__ticktime = 1000 / hz; |
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this.__dt = 0; |
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this.__ltime = 0; |
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this.__dt = -1; |
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} |
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} |
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clk(fn){ |
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get layers(){return this.__out.length;} |
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clk(fn, layer){ |
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layer = (typeof(layer === 'number') && layer >= 0) ? |
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Math.floor(layer) : |
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0; |
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if (layer < 0 || layer >= this.__out.length) |
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throw new RangeError("Layer out of bounds."); |
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if (typeof(fn) === 'function') |
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this.__out.push(fn); |
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this.__out[layer].push(fn); |
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return this; |
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} |
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tick(){ |
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let ctime = (new Date()).getTime(); |
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if(this.__ltime !== 0){ |
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this.__dt += ctime - this.__ltime; |
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while(this.__dt > this.__ticktime){ |
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this.__out.forEach((fn)=>{fn();}); |
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this.__dt -= this.__ticktime |
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} |
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} else { |
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// Call all of the callbacks immediately. This is the first |
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// legit tick! |
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this.__out.forEach((fn)=>{fn();}); |
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// NOTE: dt in milliseconds. |
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tick(dt){ |
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let extraTick = false; |
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if (this.__dt < 0){ |
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this.__dt = 0; |
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extraTick = true; |
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} |
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this.__ltime = ctime; |
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let proc = (ddt) => { |
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this.__out[this.__cl].forEach((fn)=>{fn();}); |
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if (ddt) |
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this.__dt -= this.__ticktime; |
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if (this.__out.length > 1) |
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this.__cl = (this.__cl === this.__out.length - 1) ? 0 : this.__cl + 1; |
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}; |
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this.__dt += dt; |
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while(this.__dt > this.__ticktime) |
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proc(true); |
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if (extraTick) |
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proc(false); |
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return this; |
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} |
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} |