tool extends Node2D export var pulse_color:Color = Color(1.0, 0.8, 0.0, 1.0) setget _set_color func _set_color(c): pulse_color = c $Dot.pulse_color = c $Dot21.pulse_color = c $Dot22.pulse_color = c $Dot31.pulse_color = c $Dot32.pulse_color = c func _ready(): set_color(pulse_color) $Dot.start() $Dot21.start() $Dot22.start() $Dot31.start() $Dot32.start() func set_color(c): _set_color(c)